Tag: network architecture
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In Network Compute
In-network compute refers to the concept of performing computational tasks within the network infrastructure itself, such as switches, routers, or network interface cards (NICs), instead of relying solely on traditional centralized computing devices. This approach reduces latency, optimizes bandwidth, and improves overall system efficiency by processing data closer to its source or within the data…
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Topologies: Ring Network
In networking, the ring topology represents a structure where nodes are connected in a closed-loop or circular arrangement. Each node is connected to exactly two neighboring nodes, forming a ring-like structure. Data travels in one or both directions around the ring until it reaches its intended destination. This topology is particularly known for its simplicity…
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Topologies : Bus Network
Bus topology is one of the simplest forms of network architecture, where all devices (nodes) are connected to a single central communication line known as the “bus” or backbone. This linear structure is often used in smaller networks due to its simplicity and cost-effectiveness. Data travels along the bus, and each node checks whether the…
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Topologies: Mesh Network
Mesh network topology is a robust and decentralized network design where each device (or node) is interconnected with one or more other nodes. This architecture ensures multiple paths for data transmission, promoting reliability, redundancy, and efficiency. Mesh networks are commonly used in critical systems such as wireless networks, IoT applications, and military communications due to…
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Topologies : Star Network
Star network topology is one of the most commonly used architectures in modern networking. In this design, all devices (nodes) are connected to a central hub or switch, which acts as the primary point for communication. This centralized structure simplifies management, improves performance, and ensures efficient data routing, making star topology ideal for both small-scale…
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Client / Server Architecture
Client/Server architecture is a robust and widely used design paradigm in computing, where the workload is distributed between two distinct entities: the client and the server. The client is typically a user-facing application that requests services or resources, while the server is a backend system that provides the requested functionalities. This architecture forms the backbone…